Forgetcident
Concept
We wanted to combine two topics into one game:
The goal of the game is to train the player to get better at remembering things, so he/ she does not forget the task he/ she has to do.
The overall topic is to get the player to think about food consumption and produce as little food waste as possible.
Game Logic
1. An order comes in and the Player has to remember the order within 7 seconds
2. The player has 30 seconds to arrange the food. The player must try to block out the noises of the restaurant in order to remember everything
3. If the player fails he/ she creates food waste because the guests are picky. If the player wins he/ she is a hero and mastered the level. The next order is already waiting.
Status | Released |
Platforms | HTML5 |
Author | Forgetcident |
Made with | Unity |
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